![]() The maximum drop is increased by 1 per level of Looting, for a maximum of 0-5 bones with Looting III. Items being held or worn by a skeleton when it becomes a stray remain unchanged. The stray appears with full health even if the previous skeleton did not. After another 15 seconds (300 game ticks) it becomes a stray. When a skeleton is kept inside powder snow for 7 seconds (140 game ticks), it begins shaking. The stray has its own spawn egg in the creative inventory. In Bedrock Edition, 1% of spiders and cave spiders may spawn as a spider jockey with 80% chance to be a stray spider jockey or stray cave spider jockey. Strays do not spawn naturally from monster spawners in Java Edition. Additionally, a stray may spawn in frozen oceans, deep frozen oceans or legacy frozen oceans in Bedrock Edition. A stray may spawn directly under the sky in snowy plains, ice spikes or frozen rivers, replacing 80% of skeletons. ![]()
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